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Affichage des articles dont le libellé est modeling. Afficher tous les articles
Affichage des articles dont le libellé est modeling. Afficher tous les articles

jeudi 15 septembre 2016

Work in progress

An alien face, slowly emerging out of the nothingness.



mercredi 30 septembre 2015

Cervos Dei

Oh deer, it's a stag! Another art nouveau mecha from the Machina Dei series,
 It's a lightweight variation, but there's a heavier armor version coming as well.



I wanted to keep leg structure human-like, not deer-like, 
but add something to that feet  that reminds me of the hooves:

jeudi 17 septembre 2015

The Berserker - bust

Something more stylized this time~
Working on the rest of the body too.






mercredi 9 septembre 2015

For practice and fun

I'll be modeling some faces from photo reference for practice and fun. Starting with a british actress Tilda Swinton, she has quite an incredible face.






jeudi 6 août 2015

Moving on



Lowpoly in progress. It's quite dense but still pertty much within a Next-gen character budget.


mardi 21 juillet 2015

Lupus Dei

Sculpting a new figure - work in progress~







dimanche 19 avril 2015

Unity

Some of the Modeling and texturing work I did on Assassin's Creed Unity title.


The lady is the cook working in Arno's manor. 



The armor-statue is also situated in the mannor and is upgraded when you do specific actions within the game.